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But, lets start from beginning. I grew up with Commodore 64, amazed by games like Arcanoid, Bubble Bobble, Boulderdash, Stunt Car Racer, and legendary Pitstop (2). Later on I got PC sistem with Windows 95, again played many games, Oddworld series is one of my favourite, few years later, as soon as I found out in a magazine how do graphics work on PC I found myself the first graphics program I came across ( Maxon Cinema 4D ) and started doing some graphics. Later on I switched to Autodesk 3D Studio Max and continued my work there.
I never really stopped doing graphics, but there were times when I had little breaks from graphics, that's the time I got interested in programming, I past few years I learned basics of C++, C#, VB, Java, PHP and HTML, when I started programming my passion to games lead me to game and graphics programming. Microsoft released fantastic framework called XNA with Game Studio free for non-commercial usage, I've been digging into it since then by doing some mini-projects with my friends.
Back to the graphics, art is my passion, and games (as well as my mistakes) learned me what's working and what isn't. I also made my choice, that I will continue study in art direction, not programming, but who knows, maybe ( I hope ) my programming and art paths will merge somewhere in future.
Darjo Vuk, 2007. "It's not who I am underneath, but what I do that defines me." |
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